My Projects.

Small beginnings. New worlds. Games I’m bringing to life.

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Puzzle / Exploration

Dungeon Escape

Find your way out of a mysterious dungeon by solving puzzles and exploring its hidden corners. My first game built with Unreal Engine—and the start of my game-making journey.

Behind the game

Unreal Engine / C++
  • Built reusable C++ gameplay and interaction systems for a first-person puzzle game.
  • Created item pickup, pressure plate, door, and lock systems with collision detection, Actor Components, and gameplay tags.
  • Tested and debugged collision detection and gameplay tags to make puzzle interactions work as intended.
My first Unreal Engine game
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Tank combat

Battle Blaster

Take control of a tank, blast enemy towers, and fight your way through different levels. A simple tank combat game that I’m still working on.

Behind the game

Unreal Engine / C++
  • Developed a third-person tank combat game with player combat and enemy targeting systems.
  • Built projectile, health and damage, turret targeting, and range-based firing systems using C++ components, collision handling, and timers.
  • Used timers and targeting logic to control enemy fire based on the player’s distance.
Work in progress
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Psychological / Exploration

Friday Night

Your car runs out of gas. A stop at a nearby restaurant turns into a search for fuel—and a descent into a dark mystery. A psychological exploration game where an ordinary night takes an unsettling turn.

A mystery to uncover

Temporary SuperTux gameplay by Dexxor / SuperTux Development Team · Source & GPL-3.0+ license. My own gameplay is coming soon.

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Many more projects coming soon.